Valve officially announced this dota Pro Circuit 2021/22 Winter Tour Regional Finals, in addition to the expanded roster for The International 11.
This news comes just a day after reports of these changes surfaced within the dota 2 Community and are Valve’s direct response to the cancellation of the Winter Tour Major and the backlash that came with it.
“When we listened to feedback from teams and fans, we quickly realized that our priorities were wrong and we had failed to pay attention to the players participating in the DPC,” Valve said said. “That was a big mistake on our part. We are sorry and we are determined to make it right.”
Rather than delaying the Winter Tour Major far enough to be able to host it on LAN or play a global online tournament where there is a risk that latency could play a role in the outcome and quality of games, the decision was made to to focus on rewarding teams that have performed well in their respective regions. As a result, six iterations of the Winter Tour Regional Finals will be held throughout February.
This was planned in collaboration with various teams and tournament organizers. And although all parties have understood that there is no perfect solution, this middle ground will at least represent a definitive end to the first phase of the current DPC season.
As revealed in early reports, the Winter Tour Regional Finals will be split over two weekends in February, with three regions taking place on each weekend. All six regions will feature the top four teams by placement in their respective Winter Tour regional leagues and a prize pool of $100,000 and 380 DPC points. Here’s how the schedule and prizes are split:
Winter Tour Regional Finals schedule
- Feb 11 to 14
- Western Europe, Southeast Asia and South America
- Feb 18 to 20
- China, Eastern Europe and North America
Prizes for the Winter Tour Regional Finals
- 1st place: $50,000 + 250 DPC points
- 2nd place $25,000 + 130 DPC points
- 3rd place: $15,000
- 4th place: $10,000
Also, Valve is revamping the TI11 qualifier to feature a new LAN tournament. As always, the top teams from each region’s TI qualifiers will qualify directly for the event, but the second and third place teams from those leaderboards will then be combined to compete in this new LAN event. Of the 12 teams participating in this wildcard-style event, the top two teams will also receive a ticket to TI.
This means that the base roster of teams in TI11 is now 20 teams, with the group stage split into two groups of 10 teams. Four squads will be eliminated from the group stage, while the main event will remain unchanged from previous seasons.
Valve notes that this change is “unique” for the 2021/22 DPC as it will help smooth out potential DPC point discrepancies caused by the lack of the first major, but this could be a step in that direction a permanent expansion of TI, depending on the reception to the changes.
To wrap up the update, Valve confirmed that more news about the second and third majors will be revealed in the coming weeks, and that patch 7.31 is set to be released shortly after the conclusion of the regional finals.