- Brendan Greene shared footage from a tech demo of his new game;
- It shows a huge world of 64 x 64 km;
- The world was automatically generated by an AI.
A few months ago it was announced that the creator of PUBG left the ranks of Krafton, the game’s publisher. Brendan Greene decided to fully focus on the activities of his own studio called PlayerUnknown Productions. For several years it has been working on an experimental game called Prologue.
Over time, the developer has revealed that The game aims to be an innovative title that takes players into a massive open world of unprecedented scale. AI should be responsible for its design, which automatically generates a map and then fills it with additional content. The artificial intelligence should learn to create better worlds so that they are not just huge and empty dummies.
Of course, these assumptions sound very ambitious, but they can raise doubts for some players. After all, Greene isn’t the first developer to promise his work will be revolutionary. However, the developer shared a video Twitter, which may raise hopes that there is actually an interesting and realizable idea behind the spectacular explanations .
The footage was captured in a technical demo in early 2021. As you can see, even then, the AI designed by PlayerUnknown Productions was capable of creating a natural-looking world that was 64x64km in size. The huge map is full of forests and hills that tempt us to explore. The question is whether they really hide interesting, smaller locations.
It is worth remembering that the AI created by Greene’s studio has probably undergone many changes and improvements since then. So it’s possible that the current effects of his work are even better. However, we won’t know until the creators share more footage from the game.