the new League of Legends ranked season is underway, yet Riot Games is not stopping its streak of big updates that started during last year’s preseason.
After bringing a Jax mid-scope update and several item changes, Riot is planning to tweak most of the bruiser items that have defined the meta in the last two years. Omnivamp will be removed across the board while other items will have their Ability Haste adjusted based on the stats that were lost or added. Some items will grant higher base stats and stronger effects with the hopes of compensating and not making fighters too weak.
That being said, what’s going to be the impact of these item tweaks on the bruiser class, and will this be the end of the fighters’ supremacy? Here are our thoughts on the bruiser item changes that should come in patch 13.2.
How will the upcoming item changes upset the bruiser class?
Riot mentioned that the overall goal is to tackle the nebulous “fighter frustration,” knowing that this class of champions can feel hard to play against and have dashes, sustain, and the ability to fight against multiple enemies consistently. As a consequence, the balance team decided to remove Omnivamp on the fighter items completely and change it to lifesteal.
The main difference between the two is that lifesteal allows you to heal only based on the damage done by your auto attacks, while Omnivamp heals you for all sources of damage dealt. Tim “TheTruexy” explained that Omnivamp leads to more “spikey healing” that is not present on auto attacks (spikey healing only happens with crit strikes).
If this change is implemented, bruiser champions that rely on their abilities to deal damage will inevitably be weaker than those who don’t. Champions like Renekton and Xin Zhao don’t get to use many auto attacks in their combos so they might be the ones getting hit the most, even if they will gain more attack damage.