Dota 2 has a new event mode and a battle pass. Aghanim has returned from last year’s Aghanim’s Labyrinth event, and this time around a “multiverse merging mishap” has split him into several doppelgangers for players to save. The Event Mode is free, but it comes with a new Battle Pass that costs money to enter.
Oddly enough, today’s update also introduces experimental gamepad support.
“From choosing your hero to smashing an ancient, you can fight your way to victory in Dota by connecting any PC controller that allows Steam input (including PS / XBOX / Switch Pro controllers and more) and your heroes steer into the fray. ” reads the announcement.
Every hero should be working on a controller, but it’s an experimental feature and “still in development,” Valve says. You also posted a controller FAQ that explains how support is activated and how it works.
Valve has apparently changed some of its older games recently in preparation for the Steam Deck release next year. Half-Life 2, for example, received a beta branch update that added support for new resolutions, a scalable user interface, and a Vulkan renderer that makes it compatible with Steam Deck’s Linux operating system. Since Steam will label games based on their compatibility with the deck, I can imagine Valve would want their own games to tick all the boxes – and that means working with analog sticks and X / Y / A / B buttons, like Dota 2 is doing now.
You can also read more about the free event and the new Battle Pass on his microsite. Fourteen of the game’s heroes can enter the labyrinth of Aghanim, with new powers unlocked as the game progresses. The Battle Pass, which can be purchased for $ 7.49, grants rewards, including a Mirana personality from the anime Dota: Dragon’s Blood.