The Heroes Cup, the British Army’s annual esports competition, has raised £ 1,857 for the veterans charity Combat Stress for mental health.
The competition, which was open to all members of the British Army’s esports community, including service personnel, veterans and civilians, competed in three different games: CSGO, League Of Legends and Rocket League.
After a month of competition, the grand finale was streamed on December 13, 2021.
The “Checkmate” team won the Rocket League trophy, “Carry Potter” the Counter-Strike trophy and “Bot Gap” the League of Legends trophy.
Lt Col Tim Elliott, British Army Esports Officer in Charge, said, “One of the main focuses of Army Esports is the community aspect and the desire to take care of your friends. This is why mental health is so important and being there for your friends either face to face or online is what friends do.
“If someone needs professional help, Army Esports can help by referring you to great organizations like Combat Stress. In return, the Army Esports community will support these great charities while they support us. “
Robert Marsh, director of fundraising at Combat Stress added, “We are extremely grateful to the Army Esports team for making Combat Stress their chosen charity for this year’s Heroes Cup. The event was both incredibly fun and highly competitive, and I want to encourage anyone interested in games to join the event next year.
“The money raised will help us continue to provide our professional support to veterans with complex mental health problems.”
Combat Stress has been the UK’s premier veteran mental health charity for more than 100 years. Today it focuses on providing specialized treatment and support to veterans with complex mental health problems.
British Army Esports is an online community made up primarily of gaming and general technology enthusiasts and has more than 3,000 members.
Dom is an award-winning writer who graduated from Bournemouth University in 2007 with a 2: 1 degree in multi-media journalism.
A longtime gamer who first picked up the NES controller in the late 1980s, he has written for a number of publications including GamesTM, Nintendo Official Magazine, industry publication MCV, Riot Games and others. He worked as Head of Content for the British Esports Association until February 2021 before returning to Esports News UK full-time as an esports consultant helping brands and companies better understand the industry.